Graphics module · Drawing 2D stuff · Sprites and textures · Text and fonts · Shapes · Designing your own entities with vertex arrays · Position, rotation, scale ...
It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation.
SFML and Visual Studio. Introduction. This tutorial is the first one you should read if you're using SFML with the Visual Studio IDE (Visual C++ compiler).